Overwatch 2 avec les GeForce Game Ready 517.48 WHQL

Les derniers pilotes GeForce Game Ready 517.48 WHQL vont accueillir Overwatch 2. La sortie est prévue le 4 octobre en accès gratuit sur PC Windows® et consoles Xbox Series X|S, Xbox One, PlayStation®5, PlayStation®4 et Nintendo Switch™. Le jeu Overwatch 2 est développé et publié par Blizzard Entertainment.
Mais nous retrouverons également l’ajout de la technologie NVIDIA DLSS pour le jeu Microsoft Flight Simulator.

Pour le téléchargement des derniers pilotes NVIDIA GeForce Game Ready 517.48 WHQL, il suffit de suivre la source. Ou de passer par le logiciel GeForce Experience.

Highlights GeForce Game Ready 517.48 WHQL

Game Ready for Overwatch 2

Ce nouveau pilote Game Ready offre la meilleure expérience de jeu au jour 0 pour Overwatch 2. De plus, ce nouveau pilote Game Ready prend en charge les dernières versions et mises à jour, y compris l’ajout de la technologie NVIDIA DLSS à Microsoft Flight Simulator.

Fixed Issues

  • [Advanced Optimus] Brightness setting is not getting applied correctly on certain Lenovo notebooks in dedicated GPU mode [3795453]
  • [Windows 10][Advanced Optimus]: On certain notebook configurations, “NVIDIA GPU only” option does not persist on system reboot [3794921]
  • [Adobe Illustrator] Using Reduce Noise with Ray Tracing appears pixelated [3709309]
  • [Windows 11] Chaos Vantage fails to start when NVLink is enabled [3652930]
  • [Adobe Photoshop] Resolves random crashes in DirectML.dll [3749935]
  • [Fusion 360] Addresses performance issues when using variable refresh rate monitors [3724711]
  • On rare occasions, video playback in browser may result in bugcheck code: 0x116 [3508109]
  • [Jurassic World Evolution 2] Game may display shadow flickering [3682201]
  • Native resolution is not available on the Samsung U28R55/ ASUS VG249Q1A monitors [3703073] [3768670]
  • [Windows 11] Some UWP apps may display lag when G-SYNC is set to “Enable G-SYNC for windowed and full screen mode” and “Vertical sync” is changed from the default value [3753141]
  • Resolves incorrect wording for NVIDIA Control Panel -> Manage 3D Settings -> Shader Cache Size in German language [3766571]
  • External displays connected to certain Razer notebooks via USB-C/Thunderbolt docks/dongles are not detected [3690673]
  • [Reallusion Hub] App will crash when launched on PC using a CPU with 32+ logical processors [3738397]
  • [DirectX 12] Microsoft Flight Simulator may display texture corruption after extended gameplay [3762763]

Known Issues

  • Toggling HDR on and off in-game causes game stability issues when non-native resolution is used. [3624030]
  • Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot. [3624218]
  • [DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings. [200742937]
  • Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. [3592260]
  • [RTX 30 series] Lower performance in Minecraft Java Edition. [3702953]
  • [Forza Horizon 5] Rainbow like artifacts in game after driver update. [3685123]
  • [Marvel Spider-Man Remastered] Cutscene edges may appear blurry when DLSS is enabled on an ultra-wide monitor [3734989]
  • Dell XPS 9560 may crash and reboot when using desktop applications [3737715]

Package Contents GeForce Game Ready 517.48 WHQL

  • HD Audio Driver — 1.3.39.14
  • NVIDIA PhysX System Software — 9.21.0713
  • GeForce Experience — 3.26.0.131
  • CUDA — 11.7
  • DCH NVIDIA Control Panel — 8.1.962.0

Source : NVIDIA

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Pastiyou

Gros malade de hardware à mi-temps Gamer, reviewer, writer, glandeur ^^ Technicien assembleur PC et conseiller technique de vente. Actuellement Animateur Expert Intel EVO pour Agence Atmospheres

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